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- Official Rules
of Roulette
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1.
Definitions |
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1.1 In
these rules, unless the contrary intention appears:
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"Act"
means the Casino Control Act 1992;
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"casino promotional token or
voucher" means a token or voucher issued by
the casino operator to enable the player to have
one free wager at a
gaming table in the amount identified on the
token or voucher.
Promotional tokens and vouchers wagered at a
table are forfeited
after a valid spin whether the wager wins or
loses. If the wager
wins, the player is to be paid the winnings in
chips or color
checks;
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"casino supervisor" means
a person employed in a casino in a managerial
capacity relating to the conduct of gaming and
includes a
games supervisor;
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"color
checks" means chips without denomination
markings;
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"dealer" means a person
responsible for the operation of the
game;
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"dolly" means an indicator
placed on the layout to denote the
winning number;
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"game supervisor" means a
person responsible for the
immediate
supervision of the operation of the game;
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"inspector" means a person
appointed under section 106 of the
Act;
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"marker button" means a
button used to denote the value of
color checks;
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"race-track" means that
section of the layout used for the
placement of
multiple piece wagers in accordance with rules
3.3 and 3.4;
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"value
chips" means chips marked with denominations
of value;
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"zero"
includes "0".
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2.
Table Layout
and Equipment |
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2.1 The game of Roulette shall be
played at a table with an imprinted layout cloth
and with a roulette wheel, of not less than 0.75
meters in diameter, at
one end.
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2.2 The layout cloth of the table
shall display the name and/or logo of the
casino, shall have
areas designated for the placement of wagers.
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2.3
The roulette wheel shall have:
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2.3.1 37 equal compartments with one marked
zero and indicated by the color green and
the others marked 1 to 36 and indicated by
the colors alternately red and black around
the wheel; and
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2.3.2 the numbers marked in the same order.
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2.4
Each ball used in gaming at roulette shall be
made completely of a non-metallic substance and
shall be not less than 17 millimetres, nor more
than 23 millimetres, in diameter.
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2.5
The following equipment shall also be used:
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2.5.1 marker buttons,
constructed of plastic in different colors,
sufficient to
indicate the values of the color checks in
use at the
table;
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2.5.2 a dolly made of plastic or brass.
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2.6
The following equipment may be used:
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2.6.1 a display rack,
constructed of plastic, with compartments
used to
indicate the colors and values of the color
checks in use at the
table;
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2.6.2 a winning number
display unit, being an electronic device for
recording and
displaying the most recent winning numbers
spun at
the table.
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2.7
The table shall have a drop box attached to it.
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3.
Wagers |
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3.1
Diagram "F" is an illustration of the correct
manner of placement of wagers on a roulette
layout.
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3.2 The wagers defined in this
rule shall be the permissible wagers by a player
at the game of Roulette:-
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3.2.1 "One number or Straight
Up" which shall win if a single number
from 1 to 36 or
"0" is wagered and spun and shall lose if
any if any
other number is
spun:
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3.2.2 "Two numbers or Split" which shall win
if:-
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3.2.2.1
either of the two numbers wagered is
spun; or
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3.2.2.2 "0" and either of
1,2 or 3 is wagered and any one of
them is
spun;
but otherwise shall lose.
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3.2.3 "Three numbers or Street" which shall
win if:-
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3.2.3.1 any one of the
three numbers in the row wagered is
spun;
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3.2.3.2 "0" and 1 and 2
are wagered and any one of them is
spun;
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3.2.3.3 "0" and 2 and 3
are wagered and any one of them is
spun; but
otherwise shall lose.
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3.2.4 "Four numbers or Corner" which shall
win if:-
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3.2.4.1 any
one of the four numbers wagered is spun;
or
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3.2.4.2 "0" and 1, 2 and
3 are wagered and any one of them is
spun,
but
otherwise shall lose.
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3.2.5 "Six numbers or
Six-line" which shall win if any one of the
six
numbers in the two rows wagered is spun and
shall lose if any
other number or
"0" is spun;
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3.2.6 "Column" which shall
win if any one of the 12 numbers in the
column wagered
is spun and shall lose if any other number
or "0" is
spun;
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3.2.7 "Dozen" which shall win
if any one of the 12 numbers in the dozen
wagered (1-12,
13-24 or 25-36) is spun and shall lose if
any other
number or "0" is spun;
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3.2.8 "Low - (1-18)" which
shall win if any one of the 18 numbers
wagered is spun
and shall lose if any other number or "0’ is
spun;
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3.2.9 "High - (19-36)" which
shall win if any one of the 18 numbers
wagered is spun
and shall lose if any other number or "0’ is
spun;
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3.2.10 "Even" which shall win if the number
wagered and spun is an even number and shall
lose if the number spun is an odd number or
"0";
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3.2.11 "Odd" which shall win
if the number wagered and spun is an odd
number and shall
lose if the number spun is an even number or
"0";
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3.2.12 "Red" which shall win
if the color of the number wagered and
spun is red and
shall lose if the number spun is black or
"0";
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3.2.13 "Black" which shall
win if the color of the number wagered and
spun is black
and shall lose if the number spun is red or
"0".
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3.3
Where a race-track system for accepting multiple
piece wagers is used, as shown in diagram "B",
the wagers defined on the race-track shall be:
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3.3.1 "Series 5/8 - Tier"
(six piece wager); 5/8, 10/11, 13/16, 23/24,
27/30 and 33/36.
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3.3.2 "Orphans" (five piece wager); 1, 6/9,
14/17, 17/20 and 31/34.
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3.3.3 "Grand Series 0/2/3"
(nine piece wager); 0/2/3 x 2 pieces, 4/7,
12/15, 18/21,
19/22, 25/29 x 2 pieces and 32/35.
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3.3.4 "Zero Game" (four piece wager); 0/3,
12/15, 26 and 32/35.
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3.3.5 "Neighbours" (five
piece wager); a specific number with two
neighbouring
numbers either side, e.g. 17 and the
neighbours = 2,
25, 17, 34 and
6.
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3.4 Where a race-track system for
accepting multiple piece wagers is used, as
shown in diagram
"C", the wagers defined on the race-track shall
be:
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3.4.1 "Horse" (three piece wager); 15, 19,
and 32.
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3.4.2 "Snake" (three piece wager): 2, 4 and
21.
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3.4.3 "Dragon" (three piece wager); 17, 25
and 34.
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3.4.4 "Rabbit" (three piece wager); 6, 13
and 27.
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3.4.5 "Tiger" (three piece wager); 11, 30
and 36.
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3.4.6 "Ox" (three piece wager); 8, 10 and
23.
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3.4.7 "Rat" (three piece wager); 5, 16 and
24.
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3.4.8 "Boar" (three piece wager); 1, 20 and
33.
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3.4.9 "Dog" (three piece wager); 9, 14 and
31.
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3.4.10 "Rooster" (three piece wager); 18, 22
and 29.
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3.4.11 "Monkey" (three piece wager); 7, 12
and 28.
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3.4.12 "Ram" (three piece wager); 3, 26 and
35.
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3.5 All wagers shall be made by
placing value chips or color checks and/or
casino promotional
tokens or vouchers on the appropriate playing
areas of the
roulette layout.
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3.6 The color checks of a set
shall each bear the same distinguishing emblem
or mark to
differentiate them from color checks of other
sets in use at other
tables. Each set
shall be subdivided into various colors.
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3.7 Color checks issued at a
roulette table shall only be used for gaming at
that table
and shall not be used for gaming at any other
table in the casino.
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3.8 Color checks shall only be
presented for redemption at the table from which
they were issued and
shall not be redeemed or exchanged at any other
location in the
casino unless that table is closed at the time
of the
redemption request.
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3.9 No player shall be issued
with color checks which are identical in color
and design to color
checks which have been issued to another player
at the same
table unless the player(s) issued with the color
checks agree to the issue.
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3.10 Where a player purchases
color checks, the specific value to be assigned
to each shall
be ascertained by the dealer and if that value
exceeds the table
minimum it shall be
denoted by a color check and a related marker
button
bearing a number on it to designate the value
set by that player.
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3.11 At the discretion of a
casino supervisor, a player may be issued with
color checks
of more than one color at the same table,
provided that as a result,
no other player is
precluded from wagering with color checks. In
such
instances the colors issued to the one player
shall be designated the same
value.
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3.12
A wager cannot be withdrawn, placed or changed
after the dealer has called "no more bets".
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3.13 Wagers orally declared shall
be accepted only when accompanied by chips or
color checks or
casino promotional tokens or vouchers and the
dealer has
sufficient time to place the wager on the layout
prior to "no more bets" being
called. All bets
must be placed before the call of no more bets.
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3.14 Players are responsible for
the positioning of their wagers on the layout,
whether or not they
are assisted by the dealer. Players must ensure
that any
instructions given to the dealer regarding the
placement of their wagers are
correctly carried
out.
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3.15 Wagers shall be settled
strictly in accordance with the position of
chips or
color checks or casino promotional tokens or
vouchers on the layout when
the ball falls to
rest in a compartment of the wheel.
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3.16 A casino supervisor may
modify the application of rule 3.15 if it is
apparent, in
the circumstances, that a strict application of
the rule would be unfair to
the player.
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4.
Minimum and
Maximum Wagers |
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4.1 The minimum and maximum
wagers permitted by a player shall be shown on a
sign at the table. Unless stated on the sign,
wagers are not required to
be made in multiples
of the minimum. The sign may also state the
minimum unit
in which wagers may be made above the table
minimum.
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4.2 Any wager less than the
stated minimum or greater than the stated
maximum made by a
player and not rejected prior to the call of no
more bets by
the dealer shall be treated as a valid wager.
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4.3 A casino supervisor may alter
the limits on a gaming table at any time except
that a minimum wager can only be changed to a
higher minimum if a sign
indicating the new
minimum and proposed time of change has been
displayed at the
table at least 20 minutes before the change.
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4.4 A casino supervisor may allow
a player to wager in excess of the stated
maximum provided
that a sign denoting the new minimum and maximum
wagers for that
player is placed on an appropriate area of the
table.
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5.
Play of the Game |
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5.1
At the completion of all payouts from the
previous spin or before the ball is spun, the
dealer shall announce "place your bets".
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5.2 The ball shall be spun by the
dealer in a direction opposite to the rotation
of the wheel
and shall complete at least four (4) revolutions
around the track of the wheel to constitute a
valid spin.
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5.3 While the ball is still
rotating around the wheel, the dealer shall call
"no more
bets" and indicate by hand movements above the
layout that betting will now cease.
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5.4 Upon the ball coming to rest
in a compartment of the wheel, the dealer shall
announce the result
and shall place the dolly on the corresponding
number on the layout.
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5.5
After placing the dolly on the layout, the
dealer shall:-
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5.5.1 in the case where no race-track is in
use, collect all losing wagers from the
layout then proceed to pay all winning
wagers;
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5.5.2 in the case of the race-track shown in
diagram B:
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5.5.2.1 collect all
losing wagers from the race-track and
place all winning wagers from the
race-track onto the
corresponding section of the layout;
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5.5.2.2 collect all
losing wagers on the layout and proceed
to
pay all winning wagers;
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5.5.3 in the case of the race-track shown in
diagram C:
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5.5.3.1 collect all
losing wagers from the race-track and
place all
winning wagers from the race-track onto
the corresponding number of the layout;
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5.5.3.2 collect all
losing wagers on the layout and proceed
to
pay all winning wagers.
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6.
Settlement |
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6.1
Winning wagers at the game of Roulette shall be
paid at the odds listed below:
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Wager |
Odds |
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One
number or Straight Up |
35 to 1 |
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Two
numbers or Split |
17 to 1 |
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Three
numbers or Street |
11 to 1 |
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Four
numbers or Corner |
8 to 1 |
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6
numbers or Six-Line |
5 to 1 |
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Column |
2 to 1 |
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Dozen |
2 to 1 |
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Low
(1-18) |
1 to 1 |
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High
(19-36) |
1 to 1 |
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Even |
1 to 1 |
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Odd |
1 to 1 |
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Red |
1 to 1 |
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Black |
1 to 1 |
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6.2
When the ball comes to rest in the compartment
of the wheel marked "zero", all wagers shall
lose other than those made straight up on the
"zero" or made in any available combination of
the "zero" and the numbers one, two and three.
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6.3 Winning wagers made straight
up on the "zero" or made in any available
combination of the
"zero" and the numbers one, two and three shall
be paid at
the same odds as would apply in respect of the
same type of wager
involving any other
numbered square on the layout.
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7.
Irregularities |
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7.1
If the ball is spun in the same direction as the
wheel is rotating, the dealer or casino
supervisor shall announce "no spin" and the
dealer shall attempt to remove the ball from the
wheel prior to it coming to rest in one of the
compartments.
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7.2 If the dealer or casino
supervisor anticipates that the ball will not
complete four
revolutions around the track of the wheel, the
dealer or casino supervisor shall announce "no
spin" and the dealer shall attempt to remove the
ball from the wheel prior to it coming to rest
in one of the compartments.
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7.3 If a foreign object enters
the wheel prior to the ball coming to rest the
dealer or
casino supervisor shall announce "no spin" and
the dealer shall attempt to remove the ball from
the wheel prior to it coming to rest in one of
the compartments.
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7.4 If the ball fails to fall
into one of the compartments the dealer or
casino
supervisor shall announce "no spin".
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7.5 If the ball is propelled or
falls out of the wheel, the dealer or casino
supervisor shall announce "no spin". Upon
retrieval the ball shall be
examined by a
supervisor.
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7.6 If any person interferes with
the ball or the rotation of the wheel, the
dealer or the
casino supervisor shall announce "no spin".
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7.7
Once the dealer or a casino supervisor has
announced "no spin", it shall be an invalid spin
regardless of whether or not the ball comes to
rest in one of the compartments prior to the
dealer's attempt to remove the ball from the
wheel.
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7.8 After a "no spin" the dealer
shall return the ball to the previous winning
number compartment
and re-spin in accordance with rule 5.
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8.
General Provisions |
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8.1 A person shall not, either
alone or in concert with any other person, use
or control at or near a gaming table or location
related to the playing of a game a calculator,
computer, or other electronic, electrical or
mechanical apparatus or device that is capable,
with respect to a game or a part thereof, of
recording, projecting, analyzing or transmitting
an outcome or the
changing
probabilities or the playing strategies to be
used.
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8.2
Rule 8.1 shall not apply to use or control by an
agent or employee of the casino operator or an
inspector where such person is acting in the
course of their duty.
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8.3
Where a casino supervisor is satisfied that a
person has contravened any provision of rule
8.1, he/she may:
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8.3.1 declare that any wager made by the
person is void;
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8.3.2 direct that the person shall be
excluded from further participation in the
game;
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8.3.3 exclude the person from the casino in
line with the provisions of section 79 of
the Act;
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8.3.4 cause the person(s) in possession of a
prohibited device to be detained until such
time as an inspector or a police officer has
attended and assumed responsibility for the
situation.
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8.4
A casino supervisor may invalidate the outcome
of a game if:
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8.4.1 the game is disrupted by civil
commotion, fire, riot, brawl, robbery, an
act of God; or
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8.4.2 any fraudulent act is perpetrated by
any person that, in the opinion of the
casino supervisor, affects the outcome of
the game.
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8.5
Where the outcome of a game is invalidated under
rule 8.4, all wagers made by the players for
that particular result may be refunded provided
that a casino supervisor may direct that the
wager of any player referred to in rule 8.4.2 be
forfeited.
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8.6
A player shall not be advised by an employee of
the casino on how to play, except to ensure
compliance with these rules.
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8.7
No spectator or any player wagering at any table
may, unless requested by a player, attempt to
influence, influence or offer advice to that
player regarding that player's decisions of
play.
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8.8
A casino supervisor may close a gaming table at
which players are present provided a sign
showing the proposed time of closure has been
displayed at the table for at least 20 minutes
before the closure.
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8.9
A player who abstains from placing any wagers
for three consecutive rounds of play, while all
other seats or positions at the table are in
use, may be required to vacate his/her seat or
position.
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8.10
Players and spectators are not permitted to have
side bets with or against each other.
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8.11
Any dispute or complaint concerning a casino
game shall be referred for decision in the first
instance to a game supervisor, subject to a
review (if requested) by a casino supervisor. In
the absence of a game supervisor the matter
shall be referred in the first instance to a
casino supervisor. The decision of the casino
supervisor shall be final, subject to rule 8.12.
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8.12
Complainants in all unresolved disputes shall be
advised of the presence of, and their right to
consult, an inspector. Where a complainant
requests review of the decision by an inspector,
the inspector shall investigate the complaint in
accordance with section 110 of the Act.
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8.13
A copy of these rules shall be made available
for inspection upon request
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