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- Official Rules
of Pai Gow Poker -
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1.
Definitions |
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1.1 In
these rules, unless the contrary intention appears:
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"Act"
means the Casino Control Act 1992;
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"bank"
means the hand against which all other players
wager;
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"casino promotional token or
voucher" means a token or voucher issued by
the casino operator to enable the player to have
one free wager at a
gaming table in the amount identified on the
token or voucher.
Promotional tokens and vouchers wagered at a
table are forfeited
after a round of play whether the wager wins or
loses. If the wager
wins, the player is to be paid the winnings in
chips;
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"casino supervisor" means
a person employed in a casino in a
managerial capacity
relating to the conduct of gaming and
includes a games
supervisor;
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"chung" means a marker
used to indicate who has the bank in a
round of play;
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"co-banking" means a
player banking in equal partnership with
the House;
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"commission" means the
amount collected or deducted by the
dealer from any
winnings returned to a player/banker in
accordance with rule
14.2;
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"dealer" means a person
responsible for the operation of the
game;
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"dice
cup" means a device used to contain and
shake the dice;
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"game supervisor" means a
person responsible for the
immediate
supervision of the operation of the game;
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"House"
means the casino operator;
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"House way" means the way
a dealer shall set his/her hand or
that of a player or
player/banker upon request;
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"inspector" means a person
appointed under section 106 of the
Act;
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"laja" means an additional
mix of the tiles that may be performed
by the dealer, a
player or player/banker;
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"match" means comparing
the player's high hand with the House or
player/banker's high hand and the player's low
hand with the
House or player/banker's low hand respectively;
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"player/banker"
means a player taking the bank;
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"ranking"
means the classification of the order of the
tiles;
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"round of play" means a
period of play commencing with the
cut of the tiles and
concluding when the dealer matches the
hands and, if
applicable, collects losing wagers and pays out
winnings;
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"shuffle" means a random
mix of the tiles, conducted face
downwards upon the
table;
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"stand
off" means where a wager shall neither win
nor lose;
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"tile(s)"
means a domino or set of dominoes;
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"traditional cuts" means
one of the approved ways of cutting
the tiles at the
request of either a player/banker or a game
supervisor;
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"void"
means invalid with no result.
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2.
Table Layout
and Equipment |
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2.1 The game of Pai Gow shall be
played at a table having on one side places for
the players and on
the opposite side a place for the dealer.
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2.2 The layout cloth covering the
table shall display the name and/or logo of the
casino, shall have
areas designated for the placement of wagers and
shall be
marked in a manner substantially similar to that
shown in
diagram "A".
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2.3 A set of three dice shall be
used to determine the first playing area to
receive
tiles. The sides of each die shall be numbered
by the use of dots from one to
six, so arranged
that the sum of the numbers of any pair of
opposite sides
on each die is
seven.
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2.4
The following equipment shall also be used:
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2.4.1 a dice cup, being a cup like device
with a non-transparent cover used to contain
and shake the three dice;
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2.4.2 plus or minus buttons,
with values from +4 to -4, which may be
used to change
the point of delivery of the tiles;
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2.4.3 an "OFF" button to signify a playing
area removed from play;
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2.4.4 a marker known as a chung to indicate
the bank.
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2.5
The table shall have a drop box attached to it.
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3.
The Tiles |
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3.1
The game of Pai Gow shall be played with a set
of thirty-two tiles.
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3.2
In the ranking:
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3.2.1 when a hand is lower
than Day High Nine (ranking 22) the value
of the hand
shall be a single figure (zero to nine
inclusive) and
shall be
determined by totalling the count values of
the tiles in the
hand and, as
required, subtracting ten;
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3.2.2 Gee Jun, ranked No 1
pair, are as individual tiles the lowest
ranked tiles and
may be used as either a three or a six.
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3.3 The tiles shall be checked,
tile by tile, prior to the commencement of
gaming, the
conclusion of gaming or whenever tiles are
replaced. The tiles
shall then:
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3.4 Should any tiles be damaged
or marked during play, a casino supervisor
shall replace them,
either individually or with a new set of tiles.
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3.5
The tiles may be changed at the discretion of a
casino supervisor.
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6.
The Bank |
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6.1
The bank shall be offered counter clockwise
around the table commencing from playing area
one.
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6.2
Acceptance of the bank by a player/banker is
indicated by a chung.
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6.3 Only players controlling a
playing area have the option of accepting the
bank as a
player/banker.
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6.4 Other than at the
commencement of the game, a player must have
played the
previous round of play to be able to accept the
bank.
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6.5 Each bank consists of a first
and second round of play. At its discretion the
House may allow up
to three banks per playing area.
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6.6
At its discretion the House may
allow two or more players to share the bank
at one seated
position.
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6.7 A casino supervisor may
approve a player’s request for the House to
cobank for
50% of the declared wagers against his/her hand.
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6.8
Where no player elects to take the bank, the
House will bank.
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6.9 When the House banks, a chung
denoting "House bank" shall be placed on
playing area one to
indicate the House tiles. No wagers shall be
accepted on
playing area one when the House banks.
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7.
The Shuffle and Cut |
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7.1
Before each round of play, the dealer shall
shuffle the tiles face downwards on the table.
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7.2 The dealer shall stack the
tiles into eight groups of four and place the
tiles in the
designated area.
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7.3 A casino supervisor may
approve a player’s request for a laja by the
dealer or to
personally perform a laja, providing that after
a player laja:
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7.3.1 the bank cannot request another
shuffle; and
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7.3.2 the tiles will be
presented to the bank who may perform their
own laja,
before determining the cut.
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7.4
The tiles shall be cut in accordance with the
cuts listed in
Appendix
3.
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7.5 At the discretion of a casino
supervisor, other cuts may be accepted subject
to their prior
approval by the Casino Control Authority.
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7.6 When the House banks the
style of cut shall be at the discretion of the
game
supervisor.
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7.7 When a player accepts the
bank or co-banks with the House, that player
has the option of
the cut. If that player declines to choose the
cut, the dealer
shall cut the tiles
at the discretion of the game supervisor.
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7.8 After the cut has been
decided, the player/banker may decide to adjust
the delivery
of the tiles by nominating a plus or minus value
(between +4 and
-4) before the dice
are disclosed. Any plus or minus value is added
to or
subtracted from the face up total of the dice.
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7.9 The nominated value shall be
shown on a marker button placed in a central
position on the
table. This is known as "stealing the cut".
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8.
The Dice |
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8.1 After the cut, the
player/banker or the dealer shall shake the dice
cup during
which time the dice must tumble. The dice cup is
then placed on the
table and the cover
removed by the dealer, before moving the dice
cup to the
center of the table.
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8.2 All three dice must come to
rest with one surface flat to the base of the
dice cup
otherwise the dice cup shall be shaken again.
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8.3
After the total of the dice is called by the
dealer, the dealer shall:
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8.3.1 count counter clockwise
commencing with the playing area
designated by
the chung, which shall be counted as 1, 9 or
17;
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8.3.2 then announce "first tiles to playing
area...."
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8.3.3 shake the dice cup
again and return it to the designated area
after
delivery of the tiles is completed.
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9.
Wagers |
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9.1
The wagers defined in this rule shall be the
permissible wagers at the game of Pai Gow:
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9.1.1 a wager by a player against the bank
which shall
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9.1.2 a wager by a
player/banker, or player/banker and the
House cobanking,
which shall
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9.1.2.1 win if -
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9.1.2.1.1 the bank's high
hand is higher than the
high hand of the
player and the bank's
low hand is
higher than the low hand of
the player;
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9.1.2.1.2 either the high or
low hand from both the
bank and player
is zero regardless of
ranking;
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9.1.2.1.3 the bank and the
player have identical
hands;
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9.1.2.1.4 the bank and the
player have the same
value hand and
the bank's high tile is of
equal ranking to
the player's high tile;
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9.1.2.2 lose if -
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9.1.2.2.1 the player's high
hand is higher than the
high hand of the
bank and the player's
low hand is
higher than the low hand of
the bank;
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9.1.2.2.2 the bank and the
player have the same value hand and the
player's high tile is of
a higher
ranking;
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9.1.2.3 neither win nor lose
when only one of the bank's
hands is higher
than the matching player's hands.
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9.2 All wagers shall be placed by
means of chips and/or casino promotional
tokens or vouchers.
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9.3 A wager by a player shall be
placed on the appropriate playing areas of the
Pai Gow layout after
the shuffle and prior to the cut.
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9.4 No wager may be handled,
placed, increased or withdrawn after the cut,
when the House banks
or co-banks.
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9.5 When a player banks no wager
may be handled, placed, increased or
withdrawn after the
cut without the player/banker's consent.
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9.6 Up to three players may wager
on any one playing area, but a casino
supervisor may
restrict the numbers of players to less than
three.
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9.7
Where more than one player wagers
on a playing area the decisions with
regard to the tiles
dealt to that area shall be called by:
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9.7.1 the player who is seated at the
playing area;
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9.7.2 at the discretion of
the seated player, the player with the
highest
wager on that playing area;
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9.7.3 where there is no
seated player, the player with the highest
wager on
that playing area;
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9.7.4 where there is no seated player and
all wagers are of equal value, the player
whose wager is nearest the dealer.
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9.8 The dealer shall, prior to
the commencement of a round of play, ascertain
the player who shall
call the decisions with respect to any playing
area in
accordance with rule
9.7.
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9.9 The dealer shall ensure that
the player calling the decisions places his/her
wager in the portion
of the playing area nearest to the dealer's side
of the table.
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9.10 A player may wager on more
than one playing area but shall only control the
tiles on one playing
area.
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9.11 A player is not permitted to
place an additional wager on another playing
area when no other
player is in control of that playing area.
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9.12 Upon accepting the bank, the
player/banker shall make a wager dependent
on the method of
play. The dealer shall ascertain that the
player/banker has
sufficient funds to
cover the minimum requirements for that method.
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9.13 When a player has the bank,
the player/banker’s wager is the only wager
allowed on the
player/banker's playing area.
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10.
Minimum and
Maximum Wagers |
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10.1
The minimum and maximum wagers permitted per
playing area when the House is banking or
co-banking shall be displayed on a sign at the
table.
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10.2 When a player/banker is
banking, there is no maximum wager restriction
for either the
player/banker or players, but the stated table
minimum will
apply.
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10.3 In situations where the
House is banking, any wager less then the stated
minimum or greater
than the stated maximum and not rejected prior
to the cut
shall be treated as a valid wager.
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10.4 A casino supervisor may
alter the limits on a gaming table at any time
except that a
minimum wager can only be changed to a higher
minimum if a
sign indicating the new minimum and proposed
time of change has been
displayed at the
table at least 20 minutes before the change.
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10.5 A casino supervisor may
allow a player to wager in excess of the stated
maximum provided
that a sign denoting the new minimum and maximum
wagers for that
player is placed on an appropriate area of the
table.
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12.
General
Conditions of Play |
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12.1 After determining where to
start, in accordance with rule
8, the dealer
shall deal
four tiles to each playing area. The tiles are
dealt face down in groups
of four to the
playing areas, irrespective of whether anyone is
seated at that
position.
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12.2 Where a group of tiles
(eight or more) are to be delivered
consecutively to
empty playing areas,
they may be placed collectively in relation to
those playing
areas and those areas shall be indicated by the
dealer.
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12.3 When all tiles have been
dealt, the dealer shall retrieve the tiles dealt
to playing
areas without wagers and place them undisclosed
in the designated
area.
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12.4 The players shall arrange
their own tiles into two hands - the high hand
and the low
hand.
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12.5 After players return their
tiles to the playing area, the hand is
considered set
and shall not be
handled again by players.
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12.6 At the request of a
player/banker, the dealer shall set that
player/banker's
hand according to
the House way. In such a case, the hands so set
will be
confirmed by the player/banker.
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12.7 Only the player controlling
a playing area is permitted to handle and set
the tiles.
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12.8 Where the provisions of rule
6.6 apply, the
player/bankers may jointly
decide the setting
of tiles.
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12.9 The tiles must remain within
the table area and in view of the dealer and
players may not
exchange tiles, or exchange or communicate or
cause to
exchange or communicate, information regarding
their hand or hands.
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12.10 Players are not permitted to communicate
in any form until after the chung has been
removed from the bank's tiles.
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12.11 Upon opening and matching
each hand the dealer shall declare whether the
player has won
(Jung), lost (Che) or stand off (Jowl) in
accordance with rule
9.
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12.12 Stand offs are indicated by
the dealer tapping the table twice next to the
player's tiles after
which the player's tiles are placed in the
designated area
on the table.
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12.13 The players can view any
unused tiles only after all payouts are
completed.
These tiles cannot be handled by the players.
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12.14 Where a player is the only
person wagering on a playing area he/she may
concede his/her
wager by indicating with a sweeping motion with
his/her hand
toward the dealer. The tiles are then picked up
by the dealer and
placed in the
designated area without being exposed and the
player's wager
is lost and removed.
After a player's hand has been conceded it
cannot be
returned to play.
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12.15 The game supervisor may
view the tiles of a conceded hand at his/her
discretion.
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12.16 Where there is only one
player playing when the House banks, he/she may
expose their tiles
face up upon the table.
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13.
Procedures
of Methods of Play |
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13.1
When the House is banking:
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13.1.1 a chung denoting House
bank will be placed on playing area one
and the House
tiles dealt to that area. After collecting
all tiles not
in play the
dealer shall move the tiles from playing
area one to
the front of the
float;
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13.1.2 the dealer shall arrange and set the
House hands after all player's hands have
been set;
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13.1.3 the dealer shall
expose the House hands in front of the float
before exposing
the players hands;
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13.1.4 the House hands shall
be set with the low hand in a vertical
position to the
dealer and the high hand in a horizontal
position
to the dealer;
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13.1.5 the game supervisor
will confirm that the House hand has been
set the House
way;
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13.1.6 the dealer shall
expose each player's hands in turn, counter
clockwise, from
playing area one and match each hand;
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13.1.7 losing wagers are
picked up and placed into the float and the
related tiles
placed in the designated area;
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13.1.8 the dealer shall pay,
in accordance with rule
14.1, all
winning
wagers counter clockwise from playing area
one, picking up the
tiles as payment
is made and placing them in the designated
area;
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13.1.9 if a hand is a
stand-off, the tiles shall be removed and
placed in
the designated area and the wager shall
remain.
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13.2
When the player/banker is banking and the House
does not play:
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13.2.1 a chung will be placed
on the player/banker's playing area and
the
player/banker's tiles shall be dealt to that
playing area;
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13.2.2 the player/banker
shall place a wager. If the banker fails to
cover the
total of declared wagers the game shall be
conducted as per
rule
13.3;
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13.2.3 the player/banker
shall set his/her hands after all other
hands
have been set and may expose the hands so
set;
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13.2.4 the dealer shall bring
the player/banker's hands to the front of
the float and
ensure they are exposed to the players;
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13.2.5 the dealer shall then
expose each players' hands in turn, counter
clockwise from
the chung, and match each hand;
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13.2.6 all losing wagers are
picked up immediately and placed in the
losing wager
area. The losing tiles are picked up at the
same time
and placed in the designated area;
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13.2.7 the dealer shall pay,
in accordance with rule
14.1, all
winning wagers from the losing wager area,
counter clockwise from the
chung, picking
up the tiles as payment is made. The
remaining
total from the losing wager area is handed
to the player/banker,
less commission,
in accordance with rule
14.2;
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13.2.8 if there are
insufficient funds in the losing wager area
to pay
winning wagers, the shortfall shall be taken
from the
player/banker's wager;
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13.2.9 if a hand is a
stand-off, the tiles shall be removed and
placed in
the designated area and the wager shall
remain.
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13.3
When the
player/banker and the House co-bank:
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13.3.1 on being offered the
bank, the player/banker shall indicate
whether the
House is to co-bank. If co-banking is
requested the
dealer shall
ensure the player/banker has sufficient
funds to
match 50% of the total amount wagered by
players on that hand;
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13.3.2 the dealer shall take
the player/banker's wager, together with an
equivalent
amount from the float and place it in the
area
designated for the co-banking wager;
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13.3.3 the dealer shall place
the player/banker's tiles in front of the
float;
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13.3.4 the dealer shall set
the co-banking hands the House way after all
other hands have
been set;
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13.3.5 the dealer shall open
each player's hands in turn, counter
clockwise from
the chung and match each hand;
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13.3.6 all losing wagers are
picked up immediately and placed in the
losing wager
area. The losing tiles are picked up at the
same time
and placed in the designated area;
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13.3.7 the dealer shall pay,
in accordance with rule
14.1,
all winning
wagers from the
losing wager area, counter clockwise from
the
chung, picking up the tiles as payment is
made;
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13.3.8 if a hand is a
stand-off, the tiles shall be removed and
placed in
the designated area and the wager shall
remain;
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13.3.9 chip values remaining
in the losing wager area after settlement of
all player
wagers shall be divided equally between the
cobankers;
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13.3.10 the House portion of
such excess and the House's original wager
are returned to
the float and the player/banker's original
wager is
returned to the player banker. The remaining
portion from the
losing wager
area is handed to the player/banker, less
commission, in
accordance with rule
14.2;
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13.3.11 if there are
insufficient funds in the losing wager area
to pay
winning hands then the funds shall be taken
from the co-bank
wager. Any funds
left after settlement of all winning and
losing
wagers shall be halved and the House portion
placed in the float
and the
player/banker's portion handed back.
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14.
Settlement |
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14.1
Winning wagers against the bank
shall be paid at odds of 1 to 1, less a
commission of 5%.
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14.2
A 5% commission shall be
collected by the dealer from any winnings by a
player/banker
following:
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14.2.1 the payment of any winning wagers to
players;
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14.2.2 the return of moneys to the House
when co-banking; and
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14.2.3 the return of the player/banker's
original wager.
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14.3 Where it is not possible to
collect a commission exactly in chips, the
nearest lower
amount collectable in chips shall be taken.
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15.
Irregularities |
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15.1
If any tile is exposed during stacking, the
dealer shall perform a Laja.
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15.2
If more than two tiles are exposed during a Laja
a re-shuffle will occur.
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15.3
Where the dealer exposes two or more tiles:
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15.3.1 on a players hand, the
player has the option of calling his/her
hand void,
before viewing his/her remaining tiles;
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15.3.2 on the player/banker's
hand, the player/banker has the option
of calling
his/her hand void, before viewing his/her
remaining
tiles. If the player/banker chooses to void
his/her hand pursuant
to this rule,
the tiles shall be reshuffled.
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15.4 The game supervisor has the
option to direct the dealer to re-shuffle in
response to exposed
tiles or suspected tile tracking.
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15.5
If tiles are exposed in the House's hands, the
hands must be played.
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15.6
If the player/banker exposes his/her own tiles,
play shall continue.
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15.7 Should the House hands be
set incorrectly and the first player's hand has
been exposed, the
House hands stand.
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15.8
When all playing areas are in
play, the House is banking and players are
believed to be
communicating the value of the tiles they hold,
the House
may, at its discretion, remove a playing area
from play.
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15.9
Where the situation described in
15.8 is
suspected, a casino supervisor
shall decide whether
to remove a playing area from subsequent rounds
of play and
an inspector shall be notified.
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15.10
If a decision is made to remove a
playing area from play, that playing area
shall be determined
by the dealer shaking the dice and, having
determined
the sum of the dice, shall count counter
clockwise from playing area one. A
marker button
denoting "Off" is placed on that playing area.
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15.11 If the dice total indicates
the House, as determined by rule
15.10, a
further total
shall be determined until the result indicates
an alternative playing
area.
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15.12 A casino supervisor shall
decide when a playing area taken out of play in
accordance with rule
15.9 may be
reintroduced into play.
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15.13 Should the dealer
distribute the tiles incorrectly and it is noted
prior to the
players handling the tiles, the deal will be
reconstructed.
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15.14 If reconstruction is not
possible, the round of play shall be declared
void and all
thirty two tiles shall be re-shuffled.
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15.15 If an incorrect
distribution occurs and it is not noted until
after tiles have
been handled, the
round of play will be played to a conclusion.
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15.16 Where a player or players
are suspected of viewing another players tiles
or collecting
information from other active or non active
players, a casino
supervisor may:
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15.16.1 direct the player or
players concerned to set their hands prior
to other
players handling theirs;
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15.16.2 restrict players
suspected of collusion from playing at the
same
table;
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15.16.3 direct the players on a table to
speak English only at all times.
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15.17 In the event that the
dealer opens a player’s hand and accidentally
knocks down
or mixes the tiles of that player or another
player, the dealer shall set
the disturbed tiles
the House way.
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15.18 Where a player is not
present to set his/her tiles, the dealer shall
set the tiles
according to the House way and the player must
accept responsibility
for any subsequent
result.
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16.
General Provisions |
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16.1
A person shall not, either alone
or in concert with any other person, use or
control at or near a
gaming table or location related to the playing
of a game a
calculator, computer, or other electronic,
electrical or mechanical
apparatus or device
that is capable, with respect to a game or a
part thereof,
of recording, projecting, analyzing or
transmitting an outcome or the
changing
probabilities or the playing strategies to be
used.
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16.2 Rule
16.1 shall
not apply to use or control by an agent or
employee of the
casino operator or
an inspector where such person is acting in the
course of
their duty.
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16.3 Where a casino supervisor is
satisfied that a person has contravened any
provision of rule
16.1, he/she may:
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16.3.1 declare that any wager made by the
person is void;
-
16.3.2 direct that the person
shall be excluded from further
participation in
the game;
-
16.3.3 exclude the person
from the casino in line with the provisions
of
section 79 of the Act;
-
16.3.4 cause the person(s) in
possession of a prohibited device to be
detained until
such time as an inspector or a police
officer has
attended and
assumed responsibility for the situation.
-
16.4
A casino supervisor
may invalidate the outcome of a game if:
-
16.4.1 the game is disrupted
by civil commotion, fire, riot, brawl,
robbery, an act
of God; or
-
16.4.2 any fraudulent act is perpetrated by
any person that, in the opinion of the
casino supervisor, affects the outcome of
the game.
-
16.5 Where the outcome of a game
is invalidated under rule
16.4, all
wagers made
by the players for that particular result may be
refunded provided
that a casino
supervisor may direct that the wager of any
player referred to
in rule
16.4.2 be
forfeited.
-
16.6 A player shall not be
advised by an employee of the casino on how to
play, except
to ensure compliance with these rules.
-
16.7 No spectator or any player
wagering at any table may, unless requested by a
player, attempt to
influence, influence or offer advice to that
player
regarding that player's decisions of play.
-
16.8 A casino supervisor may
close a gaming table at which players are
present
provided a sign showing the proposed time of
closure has been displayed at the table for at
least 20 minutes before the closure.
-
16.9 A player who abstains from
placing any wagers for three consecutive rounds
of play, while all
other seats or positions at the table are in
use, may be required to vacate his/her seat or
position.
-
16.10 Players and spectators are
not permitted to have side bets with or against
each other.
-
16.11 Any dispute or complaint
concerning a casino game shall be referred for
decision in the
first instance to a game supervisor, subject to
a review (if
requested) by a casino supervisor. The decision
of the casino supervisor
shall be final,
subject to rule
16.12.
-
16.12
Complainants in all unresolved
disputes shall be advised of the presence of,
and their right to
consult, an inspector. Where a complainant
requests
review of the decision by an inspector, the
inspector shall investigate the
complaint in
accordance with section 110 of the Act.
-
16.13 A copy of these rules shall be made
available for inspection upon request.
|
|
APPENDIX 2 |
|
House Way
1.
When you have two ranking pairs, play the two
pairs as two hands.
2.
Never split the following pairs:
|
Ngor
(High Four) |
Foo Tau
(Eleven) |
|
Mooy
(High Ten) |
Hoong
Tau Sap (Low Ten) |
|
Cheong
Sum (High Six) |
Lim Lum
Lok (Low Six) |
|
Ban Tang
(Low Four) |
Chap Ng
(Mixed Fives) |
3.
Split:
|
Gee Jun
(Supreme) |
with
High 6 and 6, 5, 4 |
|
Teen
(Twelve) or Day (Two) |
with 9
and 8, 7, 6, 5, 4
8 and 8, 7, 6, 5, 4
7 and 7, 6, 5, 4 |
|
Chap Gow
(Nines) |
with
Teen and Day
Teen/Day and 10
10 and 10 |
|
Yun and
Chap Paat (Eights) |
with
Teen and Day
Teen/Day and 11, 10
10 and 11, 10
10 and 10
11 and 9 |
|
Ko Kiok
Chaat and Chap Chaat (Sevens) |
with
Teen and Day
Teen/Day and 11, 10 |
4.
Wongs Gongs and High Nines
-
If no higher play is possible, always play
Wong, Gong or High Nine. Even at the expense
of the low hand.
-
Play High Nine instead of
Gong or Wong and Gong instead of Wong
when given a
choice.
-
When given a choice of
playing a Wong, Gong or High Nine with a
Teen and Day,
play the Teen on the high hand.
5.
Exceptions to Wongs, Gongs and High Nines
6.
General Play
-
Bring the low hand and the
high hand as close together as possible
unless they can
be set to a higher value.
-
If the high hand is seven or
less play the high tile on the low hand
when given a
choice.
-
If the high hand is eight or
better play the high tile on the high hand
when given a
choice.
-
Where possible do not play the two highest
tiles on the same hand.
7.
Exceptions to General Play
-
High 10. Low 10, any 6 with 2 or 12. Play 0
and 8
-
High 10, Low 10, 11 any 7 or 8. Play 0 and 8
or 0 and 9
-
High 8, High 10, 11 any 7. Play 7 and 9
-
High 6, 5, Gee Jun any 2 or 12. Play 7 and 9
-
High 6, 5, Gee Jun any 7. Play 2 and 9
-
High 6, 5, Gee Jun any 8. Play 3 and 9
-
High 6, 5, Gee Jun any 10. Play 5 and 9
-
High 6, 5, Gee Jun and 11. Play 6 and 9
-
High 6, Low 6, 5 and Gee Jun. Play 1 and 9
-
High 6, 5, Gee Jun and nine. Play 4 and 9
-
High 4, Low 4, 5 any 6. Play 0 and 9
-
High 6, Low 6, 2 or 12 with any 4 or 5. Play
0 and 8 or 1 and 8
-
High 4, Low 4, 5, Gee Jun. Play 7 and 9 with
the high 4 on the high hand
-
High 8, Low 8, High 6 with any 7. Play 4 and
5 with the high 8 on the high hand
-
High 8, Low 8, High 4 with
any 7. Play 2 and 5 with the high 8 on the
high hand
-
High 8, Low 8, High 4 with
any 6. Play 2 and 4 with the High 8 on the
high hand
-
High 10, Low 10, High 6 with
any 7. Play 6 and 7 with the high 10 on the
high hand
-
High 4, High 10, Low 4,
Eleven. Play 4 and 5 with High 4 on the high
hand
-
High 10, High 8, Low 8 and 9.
Play 7 and 8 with the High 8 on the low
hand.
The
exceptions listed above may also be known as
using the format outlined below.
-
If after bringing both hands
closer together you have 1 on the low hand
and it is
possible to make 8 or 9 on the high hand
play the eight or nine.
-
If after bringing both hands
closer together you have 2 on the low hand
and it is
possible to make 8 using a Teen or Day. Play
the 8.
-
If after bringing both hands
closer together you have two tiles in the
first six
rankings on the same hand and its possible
to separate them without altering the point
totals on the hands do so.
-
If after bringing both hands
closer together you have an 8 with 5, Gee
Jun on either
hand and its possible to make a high 6
ranked nine or
better do so.
-
High 8, High 10, 11 any 7, Play 7 and 9.
|
|
APPENDIX 3 |
|
Pai Gow
Cuts |
|
Traditional Name |
Options |
English Name |
|
Yat Dong
Dong |
(Right
or Left) |
One
Stack |
|
Cup Say |
(Right
or Left, Top or Bottom) |
Tiger |
|
Chee Yee |
(Top or
Bottom) |
Chop the
Ears |
|
Dai Pin |
(Right
or Left) |
Big
Slice |
|
Jung
Quat |
(Top or
Bottom) |
From the
Heart |
|
Long Tau/Fong
May |
(Right
or Left) |
Dragon
Head/Phoenix Tail |
|
Wui Fung
Bank |
|
Hong
Kong Bank |
|
Foot Say |
|
Four
Across |
|
Sydney
Harbour Bridge |
|
Sydney
Harbour Bridge |
|
Ghan
Dong Ping Say |
(Right
or Left) |
Kangaroo
Jump |
|
Pong Yun |
(Right
or Left) |
Buddhas
Signal |
|
Bo Bo Go
Sing |
(Right
or Left) |
Boy
Walks Up Stairs |
|
Ghan
Dong Cup Say |
(Right
or Left) |
Striped
Tiger |
|
Yat Kai
Sum May |
|
Chicken
Three Ways |
|
Arn Lok
Peng Sar |
(Right
or Left) |
Flying
Dragon |
|
Sydney
Tower |
|
Sydney
Tower |
|
China
Bank |
|
China
Bank |
|
Chong
Wan Sup Lok |
|
Sixteen
Across |
|
Seung
Gwai Pak Moon |
|
Ghost
Closing the Door |
|
Gum Un
Que |
(Right
or Left, Front to Back) |
Double
Bridge |
|
|